Scene Match — concept vs live render

Every campaign location in cota scenario order, its concept art (gold standard, left) beside the live in-engine Godot render (right) — each scene hand-authored as a bespoke godot/scenes/<slug>.gd set built to match its concept. Below the campaign pairs, the full concept-driver library (establishing art for every environment category, vehicle map, and on-foot location). Click any image to zoom. ← rig & weapon experiments

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