Pick a species, then tune height and bulk with the model at a
locked camera — so a taller or heavier body genuinely fills more of the frame (no
auto-reframing to hide the size). Choose the size/bulk you want, and give me the numbers to
bake into the full reforge.
Height real forged model, scaled
1.00× as-authored
← 0.82×1.00×1.20× →
Bulk golden-body macro-morph
0.0 as-authored
← lean (-0.3)normalheavy (+0.3) →
Two axes, one viewer — touch a slider to preview that axis. Height
scales the real forged model about its centre; the camera radius is pinned in metres per species so
the size change is visible. Bulk is the deformation-safe MakeHuman macro-morph
(±0.3, the measured animation-clean ceiling) applied to the shared golden body wearing each
species' skin. ← back to the model-fidelity process