med5 albedo despeckle (5×5-median impulse detect thr 8 + edge-preserving bilateral d=9 σc=75 σs=9) applied to every *_coherent.glb master into a PROOF *_despeckle.glb. Live masters are untouched. 23 mechs; identical camera/light per pair.
Review status: Historical albedo-only proof. Despeckling changes texture pixels, not topology or skinning; these pairs do not demonstrate fracture-free surfaces in motion. Current repaired static models are available in the selector; these older image pairs retain their historical context. See current cleanup evidence.
Repaired static mech cast · 24 subjects
Current static models use exact-position reconnection before reduction. The images below retain their historical comparison context.
Open selected GLB · Static surface review only; motion and in-game use remain unaccepted. Warhound remains rejected.
The selected model loads automatically near the viewport. Only one model is loaded at a time.